NEOLYFE – 3D Generalist
SandBox MMO | NEOLYFE
As one of the primary 3D artists on NEOLYFE, an open-world MMO blending sandbox creativity with digital asset ownership, I contributed to building a visually rich and interactive world. My role involved creating a diverse range of game-ready assets, from drivable vehicles (cars, bikes, and ships) to modular real estate, furnishings, arcade machines, and environmental props both indoor and outdoor. I also developed collectible items, interactive gameplay objects, and in-game FX to enhance player immersion and reinforce the game’s sense of progression.
Beyond asset production, I supported the development of community-focused initiatives such as parkour events, time-trial races, and other in-world competitions, designing the assets and props that made these activities possible. I also participated in community-driven playtesting, gathering feedback from players and iterating on assets and environments to ensure a responsive and enjoyable experience.
Working within a tight-knit team of three artists, I specialized in vehicles and hard-surface modelling while also collaborating on world-building and interior design. In addition, I created marketing and promotional materials, including renders, trailers, and social media content, ensuring consistency between the in-game experience and NEOLYFE’s external brand identity. This role gave me the opportunity to blend technical efficiency, creative design, and live community collaboration, shaping the project into a world that felt both alive and player-driven.